treespeeddownload.blogg.se

No more room in hell weapons
No more room in hell weapons












no more room in hell weapons

This map is liked by many players, and it can often be found on servers (there are even servers that are dedicated to this map). This is an improved version of the old map nms_gun_store_b7, authored by Porkchops4lunch. Sound of rain a bit decreased in indoors. Lighting slightly changed in some places on the map. Map lighting brightness a bit reduced (light_environment) But I recommend playing only on HDR lighting - the map was made for this type of lighting, and the map will be too dark on LDR lighting. Welding time of ammo is descreased (from 40 seconds to 30 seconds).Īdded cubemaps for LDR lighting. Soundscapes are placed all over the map - now spectators will hear correct soundscape, becouse during flying they might not use triggers to activate the soundscapes. Navigation is improved (some unused navigation zones are removed). The lighting in the store is slightly changed (there became a bit lighter) and the store design is changed also. This should a bit make the map harder and add variety. Location of one of the health stations is changed.Īdded compatibility for custom models to DX8 and DX9 (Shader Model 2).Īdded final 11 wave (in the game it not displays), where you have to defend for 2 minutes against runners. One of a door is fixed, through which it was possible to go beyond wall. The map optimization is a bit improved - for almost all models, visibility distance made, also the rendering distance of the map is decreased (value Far Z Clip Plane). Now for activate the trap you also have to find a propane

no more room in hell weapons

Increased the final wave time to 3 minutes. Increased the number of simultaneous zombies to 110 (past value 85). On the last waves, the gunstore lighting may turn off, which you can restore at willĪnd many other small adds, changes and fixes

no more room in hell weapons

Increased the difficulty of the final wave Increased the map brightness (I was doing the previous versions on an old cheap TN monitor, and after a new IPS monitor the map is too dim for me)Īdded shadow_control (now the shadows will be displaying correctly)ĭecreased the number of waves from 10 to 8 (the total number of zombies still the same) Updated the map lighting, design (mainly the store and outside, also increased the map density) and color correction, removed rain

  • GTA:VC-DE Grand Theft Auto: Vice City - Definitive Edition.
  • ↺3 The Legend of Zelda: Breath of the Wild (WiiU) To create shortcuts to your favorite games! Join us! Our away homes on the interwebs: Nms_gun_store_v4 Signup Login ModsĪnd creators, since 2001.














    No more room in hell weapons